BADMINTON BASKETBALL CHEERLEADING FUTSAL SWIMMING TABLE TENNIS TAEKWONDO VOLLEYBALL            
WNCAA CHEERLEADING REGULATIONS
       
1.0 The Official Rules for Cheerleading and Cheer Dance of the International Federation of Cheerleading ( IFC )
  &  Cheerleading Philippines (CP) will be adopted for the competition. The English text shall be the officially
  accepted one to be used in settling dispute on the interpretation of rules.
       
2.0 Cases of general nature shall be resolved according to the Constitution and By-Laws of the WNCAA.
       
3.0 Technical problems shall be resolved according to the current rules of the national federation.
       
GROUNDRULES
       
1.0 TEAM COMPOSITION
       
  1.1 A team will be composed a minimum of twenty ( 20 ) members to a maximum of thirty ( 30 ) members.
    All are allowed to play. A team may also have a maximum of five ( 5 ) officials that can sit on the bench.
    These include the coach, assistant coach, trainer, medical personnel.
       
  1.2 Only those listed above will be allowed to sit on the bench.
       
  1.3 In the absence of the coach and assistant coach, the trainer can coach the team.
       
  1.4 In the absence of all officials, an authorization letter from the School Representative stating the
    substitute must be presented to the commissioner prior to the game.
       
  1.5 In the absence of any officials, the team will not be allowed to play.
     
2.0 TEAM UNIFORM
       
  2.1 The team uniform shall subject to the guidelines set by the WNCAA on modesty and propriety.
    Jogging pants are discouraged, cheerleading requires skirts as uniform.
       
  2.2 Sponsor guidelines must govern those of the WNCAA and the national federation when attaching
    patches, logos of the sponsor on a teams official uniform.
       
  2.3 All players must wear their official uniform during competition.
       
  2.4 Officials sitting on the bench must wear shirt with collar, long pants and shoes.
       
3.0 TOURNAMENT FORMAT
       
  3.1 Midgets Competition - Maximum of 4 minutes, minimum of 2.30 minutes.  
       
  3.2 Juniors Competition - Maximum of 4 minutes, minimum of 2.45 minutes.
       
  3.3 Seniors Competition - Maximum of 4 minutes, minimum of 2.45 minutes.
     
  Note : this excludes entrance and exit from competition floor. Time starts from the first movement/cheer/chant
  of any of the competitors on the competition floor. This also applies when the  first beat of the music is played.
     
4.0 OFFICIAL COMPETITION
       
  4.1 The official floor area to be used will be rented from the federation or if the WNCAA has a
    similar floor matting approved by the technical director, this shall be used.
       
  4.2 Competition floor size for all competitions shall be 16m x 16m. Should the floor size be
    smaller than the 16m x 16m dimension, the out of bounds rule/deduction shall be eliminated.
       
5.0 RESOLUTION OF TIES
       
  5.1 In case of ties, points system will be applied. The team with lowest raw deductions in ther final
    score advances. If the score is still tied the team with the highest grossing score from a judge advances.
       
6.0 FORCE MAJEURE
       
  Twenty minutes after a force majeure has occured, the following rules will be applied.
       
  6.1 If it occured before or during the start of the competition, the competition will be rescheduled.
       
  6.2 If it occured while a team is in the middle of a performance that performance will not count and the
    team will compete again with no scores carried over at a rescheduled date.
       
  6.3 If it occured when half of the team has performed all scores and deductions of the teams that performed will
    have the scores counted. The remainder of the teams who have not performed will have to be rescheduled
    to a later date.
       
7.0 SANCTIONS
       
  Players slapped with technical or unsportsmanlike actions or a combination of both will be sanctioned according
  to the gravity of the offense.
   
  7.1 Technical Infractions - Disqualification from the competition.
       
  7.2 Unsportsmanlike Conduct - Thrown out; Suspension depending on the severity of the act.
     
8.0 COMPETITION TIME IS DEFAULT TIME
       
9.0 RESTRICTIONS
       
  9.1 Athletes should sport an appropriate haircut. Bald or skinheads are not allowed.
       
  9.2 Athletes are not allowed to expose any tattoos, large areas of skin, high cut skirt, low waist pants,
    see thru fabrics on the breast area.
       
10 TYPHOON SIGNALS
       
  There will be no competition in the Midgets Division when typhoon signal number 1 is declared. For typhoon signal
  number 2, competition in the Midgets, Juniors and Seniors Division will be postponed. All games wll be rescheduled.
     
11 DELIBERATE LOSS
       
  A school team/coaching staff who deliberately allows his/her team to manipulate result, deliberately falsifies records
  displayed conduct unbecoming of a coach, as reported by the Tournament Director, will be fined with an
  amount and/or suspended or banned from the tournament, and/or to be determined by the Executive Board.
     
12 UNFORSEEN
       
  Any technical matter not mentioned in the ground rules shall be decided by the Commissioner and the Technical
  Committee. Other matters by force majeure shall be decided in consultation with the WNCAA Executive Board.
     
GENERAL SAFETY GUIDELINES
   
1.0 SAFETY
       
  1.1 Use of mini tramps, spring boards or any height increasing apparatus is not permitted.
       
  1.2 Drops ( knee, seat, thighs, front, back and split drops ) from a jump, stand or inverted position are
    prohibited unless the majority of the weight is first borne on the handset/feet, which breaks the
    impact of the drop.
       
2.0 PROPS
       
  2.1 Only the following props are allowed: flags, banners, megaphones, pompons, signs and pieces of cloth.
    Audience participation is encouraged.
       
  2.2 Flags or banners with poles or similar support apparatus may not be used in conjunction with a
    stunt of tumbling.
       
  2.3 Hard materials, electric signs and sharp objects are prohibited.
       
3.0 UNIFORMS
       
  3.1 Uniform must be appropriate for cheerleading. No baggy clothes, pockets, hoods, ties, aprons, bibs
    or slippery materials allowed.
     
  3.2 No see through material may be worn.
     
  3.3 Underwear must not be visible.
     
  3.4 No tear-away uniforms or clothing is allowed.
       
4.0 SHOES
       
  4.1 Non-marking sports shoes with solid sole and form should be worn during the competition.
     
  4.2 All members of the team must wear the same shoe colour.
     
  4.3 Lace must be securely tied with ends tucked away.
       
5.0 HAIR
       
  5.1 All competitors whose hair is longer than a bob have to tie it away from the face.
     
  5.2 Accessories ( example: scrunches, ribbons, rubber bands, etc. ) have to be tightly secured.
     
6.0 JEWELRY
       
  6.1 Jewelry of all kinds is prohibited.  This includes earrings, nose, tongue and belly button rings, necklaces
    and pins on uniforms.  ( Including for religious purposes )
       
  6.2 Jewelry is not allowed to be taped over or covered.
       
7.0 MEDICAL ITEMS
       
  7.1 Spectacles (exception: contact lenses) hearing aids and/or other medical items may not be worn during the
    perfomances.
       
  7.2 Casts that are hard and unyielding or have rough edges must be appropriately covered with a padded material.
       
  7.3 Physical guards such as knee support straps or wrist guards are allowed.
       
8.0 UNCERTAINTY AND APPROVAL
       
  In cases of uncertainty, please email to pilipinascheerleading@yahoo.com for advice and/or approval
       
TECHNICAL SAFETY GUIDELINES
       
1.0 CLIMBING
       
  1.1 Any flipping toss to the 3rd layer of a pyramid is prohibited.
       
  1.2 Aerial twisting into stunts or pyramid exceeding 2 rotations is prohibited.
       
2.0 DISMOUNT
       
  2.1 Top Person cannot dismount to the floor unassisted from 2 high or over.
       
  2.2 Twisting dismount from stunt/pyramid exceeding 2 rotations are strictly prohibited.
       
  2.3 Backwards tumble dismounts are prohibited.
       
3.0 LANDING
       
  3.1 Landing on the ground other than the feet is prohibited.
       
4.0 PARTNER STUNTS AND PYRAMIDS
       
  4.1 Extended stunts are permitted up to 2(1/2) two and a half person high.
       
  4.2 Partner stunts must be performed no more than 4 bases.
       
  4.3 Pyramid up to 3 layer,2.5 high are allowed.
       
5.0 TOSSES
       
  5.1 Tosses must be performed from ground level and must be dismounted to a cradle
    position by the original 2bases plus a spotter at the head and shoulder of the top person.
       
  5.2 Tosses must be performed no more than 4 bases.
       
  5.3 Tosses are limited to
    a. 1 flipping rotation.
    b. A maximum of 2 (double) twists.
       
6.0 TUMBLINGS
       
  6.1 Tumbling skill are limited to 1 flipping rotation and 2(double) twisting.
       
  6.2 Tumbling with props is prohibited (except forward roll with pompoms).
       
  6.3 spotted, assisted or connected tumbling is prohibited. This include toe and leg pitch flips.
    All tumbling originate from and land on performance area.
       
COMPETITION GUIDE / CRITERIA FOR JUDGING
       
WNCAA GRADE SCHOOL CHEERDANCE
   
  TECHNICAL CATEGORIES
     
    SHOWMANSHIP - 20 points
       
      Facial Projections - 10 points
      Eye contact, facial expression, crowd appeal, poise, costume
       
      Energy - 10 points
      Enthusiasm, spirit
       
    TECHNIQUE - 30 points
       
      Pirouettes / Turns - 5 points
      Stability, sharpness, perfection, difficulty, combination
       
      Splits - 5 points
      Flexibility, technique, use on routine
       
      Kicks - 5 points
      Flexibility, technique, difficulty, conbination
       
      Cheer Jumps - 5 points ( from 2 feet to 2 feet )
      Flexibility, height, power, speed, technique
       
      Leaps - 5 points ( from 1 foot to 1 foot )
      Flexibility, variety, difficulty, technique
       
      Dance Arm Motion - 5 points
      Sharpness, accuracy, creativity, synchronization
       
    CHOREOGRAPHY - 30 points
       
      Difficulty - 10 points
      Degree of difficulty, consistency of standard, technique, skill of member.
       
      Musical Interpretation - 5 points
      Variety, appropriateness of dance, style, effectiveness of style.
       
      Visual Effects - 5 points
      Variety of dance styles, creativity, technique.
       
      Originality - 5 points
      Variety of dance styles, creativity, technique.
       
      Flow of Routine - 5 points
      Balance, speed, energy spacing, transitions.
       
    EXECUTION - 15 points
       
      Formation - 5 points
      Spacing, variety, perfection, level changes.
       
      Syncronization - 10 points
      Sharpness, accuracy, consistency, perfection.
       
    OVERALL PRESENTATION - 5 points
       
      Perfection of routine, appearance, energy, showmanship.
       
     
CHEERDANCE (Grade School/Midgets)   SCORE SHEET
 
SHOWMANSHIP - 20 Points  
   
Facial expression / confidence - 10 points 10 9 8 7 6 5 4 3 2 1 0
Energy - 10 points 10 9 8 7 6 5 4 3 2 1 0
   
TECHNIQUE - 30 Points  
   
Pirouettes / Turns - 5 points 5 4 3 2 1 0
Splits - 5 points 5 4 3 2 1 0
Kicks - 5 points 5 4 3 2 1 0
Cheer Jumps - 5 points ( from 2 feet to 2 feet ) 5 4 3 2 1 0
Leaps - 5 points ( from 1 foot to 1 foot ) 5 4 3 2 1 0
Dance Arm Motion - 5 points 5 4 3 2 1 0
   
CHOREOGRAPHY - 30 Points  
   
Difficulty - 10 points 10 9 8 7 6 5 4 3 2 1 0
Musical Interpretation - 5 points 5 4 3 2 1 0
Visual Effects - 5 points 5 4 3 2 1 0
Originality - 5 points 5 4 3 2 1 0
Flow of Routine - 5 points 5 4 3 2 1 0
   
EXECUTION - 15 Points  
   
Formation - 5 points 5 4 3 2 1 0
Synchronization - 10 points 10 9 8 7 6 5 4 3 2 1 0
   
OVERALL PRESENTATION - 5 Points 5 4 3 2 1 0
   
   
       
       
WNCAA HIGH SCHOOL/JUNIORS CHEERLEADING
       
  TECHNICAL CATEGORIES
       
    TECHNIQUE  = 50 points
       
      Expression - 10 points
      Points to be aware of; Facial expression, Voice Infection, Props, Cheer, Sideline              
       
      Arm Motion - 5 points
      Points to be aware of; Sharpness, Powerfulness, Speed, Placement,  Synchronization              
       
      Dance - 10 points
      Points to be aware of; Sharpness, Strength, Cheerfulness, Speed, Accuracy, Synchronization,
      Variety of Movement.              
       
      Jumps - 5 points
      Points to be aware of; Accuracy, Height, Cleanliness, Flexibility, Landing, Variety,
      Difficulty, Number, Synchronization.
       
      Tumbling - 5 points
      Points to be aware of; Accuracy, Skill Level, Height, Landing, Variety, Difficulty, Number              
       
      Partner Stunts - 5 points
      Points to be aware of; Stability, Timing, Technique, Difficulty, Transitions, Positioning, Control, Dismount.
       
      Pyramids - 10 points
      Points to be aware of; Stability, Timing, Technique, Difficulty, Transitions, Positioning, Control, Dismount.    
       
    DIFFICULTY - 20 points
       
      Overall Difficulty - 10 points
      Points to be aware of; Skill Level, Standard Level, Speed
       
      Speed Transitions - 10 points
      Points to be aware of; Sharpness of Skills, Timing, Flow
       
    OVERALL EVALUATION - 30 points
       
      Synchronization - 10 points
      Points to be aware of; Precision, Placement, Timing
       
      Overall Evaluation - 10 points
      Points to be aware of; Choreography, Formation, Spacing
       
      Perfections - 10 points
      Points to be aware of; Overall Perfection.
       
     
WNCAA HIGH SCHOOL/JUNIORS DIVISION
JUDGING SHEET
 
TECHNIQUES  
   
1. Expression 10 9 8 7 6 5 4 3 2 1 0
2. Arm Motion 5 4 3 2 1 0
3. Dance 10 9 8 7 6 5 4 3 2 1 0
4. Jumps 5 4 3 2 1 0
5. Tumbling 5 4 3 2 1 0
6. Partner Stunts 5 4 3 2 1 0
7. Pyramids 10 9 8 7 6 5 4 3 2 1 0
   
  TOTAL __________ / 50 points
   
DIFFICULTY  
   
8. Overall Difficulty 10 9 8 7 6 5 4 3 2 1 0
9. Speed / Transition 10 9 8 7 6 5 4 3 2 1 0
   
  TOTAL __________ / 20 points
   
OVERALL EVALUATION  
   
10. Synchronization 10 9 8 7 6 5 4 3 2 1 0
11. Overall Evaluation 10 9 8 7 6 5 4 3 2 1 0
12. Perfection 10 9 8 7 6 5 4 3 2 1 0
   
  TOTAL __________ / 30 points
   
   
JUDGE NAME _________________________ TOTAL SCORE __________ / 100 points
   
       
       
WNCAA COLLEGE/SENIORS DIVISION
       
  TECHNICAL  CATEGORIES = 50 points
       
    Expression - 10 points
    Points to be aware of; Facial expression, Voice Infection, Props,  Cheer, Sideline
       
    Arm Motion - 5 points
    Points to be aware of; Sharpness, Powerfulness, Speed, Placement, Synchronization.
       
    Dance - 5 points
    Points to be aware of; Sharpness, Strength, Cheerfulness, Speed, Accuracy,  Synchronization, Variety of Movement.
       
    Jumps - 5 points
    Points to be aware of; Accuracy, Height, Cleanliness, Flexibility, Landing, Variety, Difficulty, Number, Synchronization.
       
    Tumbling - 5 points
    Points to be aware of; Accuracy, Skill Level, Height, Landing, Variety, Difficulty, Number
       
    Partner Stunts - 10 points
    Points to be aware of; Stability, Timing, Technique, Difficulty, Transitions, Positioning, Control, Dismount.
       
    Pyramids - 10 points
    Points to be aware of; Stability, Timing, Technique, Difficulty, Transitions, Positioning, Control, Dismount.            
       
  DIFFICULTY - 20 points
       
    Overall Difficulty - 10 points
    Points to be aware of; Skill Level, Standard Level, Speed
       
    Speed Transitions - 10 points
    Points to be aware of; Sharpness of Skills, Timing, Flow
       
  OVERALL EVALUATION - 30 points
     
    Synchronization - 10 points
    Points to be aware of; Precision, Placement, Timing
     
    Overall Evaluation - 10 points
    Points to be aware of; Choreography, Formation, Spacing
       
    Perfection - 10 points
    Points to be aware of; Overall Perfection
       
       
     
WNCAA COLLEGE DIVISION
JUDGING SHEET
 
TECHNIQUES  
   
1. Expression 10 9 8 7 6 5 4 3 2 1 0
2. Arm Motion 5 4 3 2 1 0
3. Dance 5 4 3 2 1 0
4. Jumps 5 4 3 2 1 0
5. Tumbling 5 4 3 2 1 0
6. Partner Stunts 10 9 8 7 6 5 4 3 2 1 0
7. Pyramids 10 9 8 7 6 5 4 3 2 1 0
   
  TOTAL __________ / 50 points
   
DIFFICULTY  
   
8. Overall Difficulty 10 9 8 7 6 5 4 3 2 1 0
9. Speed / Transition 10 9 8 7 6 5 4 3 2 1 0
   
  TOTAL __________ / 20 points
   
OVERALL EVALUATION  
   
10. Synchronization 10 9 8 7 6 5 4 3 2 1 0
11. Overall Evaluation 10 9 8 7 6 5 4 3 2 1 0
12. Perfection 10 9 8 7 6 5 4 3 2 1 0
   
  TOTAL __________ / 30 points
   
   
JUDGE NAME _________________________ TOTAL SCORE __________ / 100 points